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Big Shop 

Handmade Tabletop Game

A game that was researched and created for my MA Design final project.

The game with its accompanying research and evaluation explore how interactive, handmade objects (in this case a game) can engage people more in the subjects that the work is discussing.

The game used game mechanics and tactile handmade objects to encourage engagement and learning of facts and data concerning food waste and consumerism.

The project also furthered my exploration of play being important for any age group.

The project evaluation was completed during the 2020 lockdown after having had the opportunity to playtest the game at a number of venues beforehand.

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